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Cómo estudiar sus tarjetas
Teclas de Derecha/Izquierda: Navegar entre tarjetas.tecla derechatecla izquierda
Teclas Arriba/Abajo: Colvea la carta entre frente y dorso.tecla abajotecla arriba
Tecla H: Muestra pista (3er lado).tecla h
Tecla N: Lea el texto en voz.tecla n
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The role of games
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Language learning is hard work... Effort is required. Games help the teacher to create contexts and make learning more enjoyable. If pupils want to play, they must understand and interact. Games motivate, promote communicative competence and generate fluency.
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Advantages and functions of games (author)
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Brewster:
- Natural - Atmosphere (Krashen, Lozanov) - Distance - Fun and variety - Participation - Attention span - Language forms - Good "looser" - Triggering memory - Creativity |
Functions of creativity (authors)
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Jeff DeGraff and Koestler:
- Mimetic - Analogue - Bissociative - Narrative - Intuitive |
Definition of game (author)
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Lewis and Bedson:
-Game: fun, playful activities with a goal, rules and an element of strategy. - Language games: amusement task with rules and a goal that is used to facilitate the learning of certain traits, structures, vocabulary... of a foreign language. They are playful and educational. |
Gamification
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Derived from games it arises gamification: the use of particular elements of games in non-gaming contexts (points, badges, progress bar, avatars, rewarding system...). Any task can be gamified, since our pupils are digital natives.
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Types of games (authors)
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Hadfield, Lee:
- Purpose (linguistic and communicative) - Technique (arranging, information gap, guessing, search, matching, labelling, exchanging, board, role-play) - Strategy (cooperation, opposition, resolution) - grouping (individual, pair, group, team, whole) - skill (l/S/R/W) writing - aspects of language (structure, vocabulary, pronunciation, spelling, listen-do/read-do, mime and role-play) |
Lewis and Bedson
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The inclusion of games as an integral part of any language curriculum provides an opportunity for intensive language practice. Games provide a context, improve attention span and heighten motivation.
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Communicative competence
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Saussure... Chomsky... Hymes... Canale and Swain... CEFRL
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Games and communicative competence
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a) Linguistic competence
- Grammar - Lexis - Pronunciation b) socio-linguistic c) discourse d) strategic - linguistic - extralinguistic - paralinguistic e) sociocultural |